Step Two — Faction & Path Framework
Choose where your mage belongs in the Awakened world.
Step Four — Attributes & Skills from Paths
Attributes show total rating (1–4) with base 1 locked. Distribute path dots inside each path's arena budgets — any attribute in an allocated arena may receive dots. Skills start at 0 (12 path dots, max 3).
Step Three — The Awakened Template
Spheres, focus, and optional Avatar.
Spheres
Primary sphere at 2, plus 2 free dots. No sphere may exceed Arete.
Focus (optional)
Tools, foci, and other instruments used in your practice.
Step Five — Finishing Touches
Spend 7 Creation Points on edges and resources.
Merits
Purchase with Creation Points: 1-point (2 CP), 3-point (4 CP), 5-point (6 CP). Click a merit to add it.
Flaws
Optional flaws grant bonus CP: 1-point (+2), 3-point (+6), 5-point (+10). Max +10 from flaws; one per category. Click a flaw to add it.
Bonds
Contacts
Starting Rotes
Three rotes required at creation. Library templates below match your current Sphere ratings. At least one must use your signature Sphere. Click a template to add it.
Creation Point Purchases
No gear selected.
No tags selected.